GOTW 23/03/09 – TAP OF WAR

April 14, 2009

Tap of War is the most polarising of all the Game of the Weeks so far. The divide is between people that think it’s completely pointless and those that think it’s the best thing on my iPhone. It was another slow week for games, for me. The other contender was helicopter, which I’ve already mentioned is a firm favourite of mine. There were two reasons Tap of War beat out a flash classic to the title: First – it uses touch screen in the way that the most beautiful but unimaginative gods of casual gaming could imagine, and Second – it’s the first free multiplayer game I’ve encountered on the iPhone.

Tap of War does what it says on the tin. It’s a tug of war except instead of tugging you tap. One, or both, of you need to hold the iphone steady with one hand, while the other hand frantically taps the ‘tap’ button. The faster the tapping, the harder the virtual rope is pulled. There is a single player, but what kind of loser is playing that – I’m not sure. A game is between 15 seconds and, what seems like, 15 minutes long.

It’s stupid. It’s fun. Play against me, unless you’re scared.

Tap of War (Losermode)

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